Knights of The Old Republic
Paramedics can be used as a half action to either:
- Stabilize a bleeding character
- Heal one body, per wound. A failure on the skill roll prevents that character from attempting again that day, but another character may attempt.
Making a Paramedics roll by half or more resulting in healing an extra point of body.
Advance Medicine or Doctoring
Receiving treatment from a doctor or med-droid over the course of a day will heal an additional body a day on top of a character’s normal recovery. This does not stack with other advance treatments like Kolto.
Kolto was a liquid known for its healing abilities.
A quality tank with fresh Kolto can heal a character up to their recover characteristic per full day submerged. If they are heavily wounded (at 0 body or less) then they heal at half their recovery characteristic per full day submerged.